Procedural Twirl
A quick sneak peak of a VFX part of an animation I have been working on!
Technical and VFX artist adept in C#, javascript, VFX & shader design, 3D modeling and animation.
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A quick sneak peak of a VFX part of an animation I have been working on!
A procedural black lightning VFX inspired by Barou's effects on Blue Lock.
Here you have a Anime like blood effect created with Blender geometry nodes and shaders.
Here are some visual effects focusing on VFXGraph mesh sample and SDF sampling features.
A futuristic shield created with Unity 3D's Shadergraph and VFXGraph.
A burning star and landing explosion on this multilayered VFX.
A Sci-Fi holographic map VFX that was created using a render texture and VFX graph.
A current WIP of a character that is being developed for a passion project.
A cell-shaded asset created to practice with Blender 3.0 Grease pencil.